The Ratzar
2024
Two friends and I designed this arcade game as a playful physical-computing project. The game puts players in the NYC subway where they control a steampunk machine to fight off waves of rats. I designed, fabricated, and programmed the hardware part. The digital interface of the game was built on Unity by my teammate. The game was featured at Wonderville arcade bar in Brooklyn during a gaming event, where people enjoyed, played, and gave feedback about their experience.

Game Interface


